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Aspergers Syndrome Interactive ProjectAspergers Syndrome Interactive Project
Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
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CybersicknessCybersickness
Includes an on-line database of literature and links relevant to the study of cybersickness.
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Experimental Motion CaptureExperimental Motion Capture
A simple implementation of motion capture using a single video camera. Project report and source code available.
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High Performance Immersive Visualisation GroupHigh Performance Immersive Visualisation Group
Learn more about the HPIVC and our IPT system also called CAVE.
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Human-Computer InteractionHuman-Computer Interaction
BUILD-IT is a graspable interface for virtual environments based on real bricks.
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Intelligent Virtual EnvironmentsIntelligent Virtual Environments
Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
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The Modeling Virtual Environments and Simulation Institute (MOVES)The Modeling Virtual Environments and Simulation Institute (MOVES)
Researches and provides education in modeling, virtual environments and simulation.
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NICVE SalfordNICVE Salford
Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
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Optical Headtracking TechnologyOptical Headtracking Technology
Real time optical headtracking technology for virtual reality, military and cockpit applications.
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Presence Research ResourcesPresence Research Resources
An academic resource site on virtual reality, telepresence and advanced media.
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Research Center for Virtual Environments and BehaviorResearch Center for Virtual Environments and Behavior
Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
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ScienceSpace ProjectScienceSpace Project
Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
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SPIN - Spherical Projection InterfaceSPIN - Spherical Projection Interface
A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.
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TU Vienna Virtual Environments groupTU Vienna Virtual Environments group
This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
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UNC Geometric and Physically-Based ModelingUNC Geometric and Physically-Based Modeling
Projects on collision detection, solid modeling, visibility culling, and simplification.
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UNC Nanomanipulator ProjectUNC Nanomanipulator Project
A virtual-environment interface to Scanned-Probe Microscopes.
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UNC Pixel-Planes and Pixel-FlowUNC Pixel-Planes and Pixel-Flow
Research in revolutionary hardware architecture for 3D graphics.
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The UNC Tracker ProjectThe UNC Tracker Project
6D pose estimation for humans and devices.
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UNC Walkthrough ProjectUNC Walkthrough Project
Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
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USC Institute for Creative TechnologiesUSC Institute for Creative Technologies
The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
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Virtual European Statistical LaboratoryVirtual European Statistical Laboratory
This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.
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Virtual Reality Laboratory in POSTECH University, KoreaVirtual Reality Laboratory in POSTECH University, Korea
Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.
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